MASTER v1.07 (c) 1996 M&M Corporation Budapest The ultimate cheater utility for Master Of Magic v1.0 Usage: MASTER.EXE /S=<save> /A=<action> [...more params] /S number of your saved game /A code to the included functions Legal values: /S 1..9 /A Cast, Creatures, Enhance, Guise, Heal, Power, Recruit, Road, Spell and Train You can get a list of help topics with /?=LIST For detailed help use /?=<topic> Topic: List ~~~~~~~~~~~~~ Here's the list of topics: Cast Creatures Enhance Error Game Guise Heal Levels List Location Power Recruit Road Spell Train For detailed information use /?=<topic>. Wildcards allowed. Topic: Cast ~~~~~~~~~~~~~ Finishes casting the chosen wizard's spell. You can set the counter, as well, so this is an easy way to delay your enemies. Additional parameters: /P=<player> /CNT=<counter> Legal range: /P 0..4 /CNT 1..64000 Default value: /CNT 1 Notes: With parameter /P=5 or with no /P specified you get a list about the current standings. This might be a supplement to the Detect Magic spell. Further versions will reveal the spell itself, too. Topic: Creatures ~~~~~~~~~~~~~~~~~~ Fantastic creatures in the specified player's army turn neutral. Additional parameter: /P=<player> Legal range: /P 0..4 Notes: Magic spirits, guardian spirits and floating islands aren't affected. Topic: Enhance ~~~~~~~~~~~~~~~~ Sets and/or deletes unit enhancements. Additional parameters: /AT=<location> /ENH=<[-]enhance1[,[-]enhance2[...]]> Legal values: MAGIC Attack +1 ---> (?) MITHRIL Attack +1 ---> Weapon enhancement SKIN Armor +2 --\ WINGS Fly 2 > Chaos Channel BREATH Fire Breath +2 --/ UNDEAD Undead ALL All above Note: When using BREATH, target unit loses its missile attacks. The changing algorithm: OLD -> OLD+ADD -> (OLD+ADD)-DEL. See /?=LOCATION for help on parameter /AT. Topic: Error ~~~~~~~~~~~~~~ Here are the error messages. None of them needs explanation, I think. Illegal /S value. Illegal /A value. Illegal /MANA value. Illegal /GOLD value. Illegal /P value. Illegal /N value. Illegal /MOVE value. Illegal /EP value. /S is out of range. /MANA is out of range. /GOLD is out of range. /P is out of range. /N is out of range. /MOVE is out of range. /EP is out of range. /A not specified. /S not specified. /FROM not specified. /TO not specified. /AT not specified. /N not specified. Cannot find file. Cannot find city. (FROM) Cannot find city. (TO) Cannot find city. (AT) Cannot find unit(s). Cannot move unit(s). Planes don't match. Saved game corrupted. MASTER.EXE damaged. Illegal combination. Illegal /ENH value. Illegal help topic. Illegal /SPL value. Illegal /CNT value. /CNT is out of range. Topic: Game ~~~~~~~~~~~~~ Master Of Magic: Az elgondolás jó... de a megvalósítás pocsék! /Kancellár/ The game works with about 4 MB of EMS. Or, at least, it says so. I've tried it with 5 MB as well as with 8 MB. With 5 MB of EMS I couldn't build a road, in some cases couldn't start leraning new spells and the game broke down during combat several times. With 8 MB of EMS the game seems to work properly. No comment :-/ Topic: Guise ~~~~~~~~~~~~~~ Reveals all units in the specified player's army. Additional parameter: /P=<player> Legal range: /P 0..5 Notes: Works with neutrals as well. I hate that spell! Grrmpff... Topic: Heal ~~~~~~~~~~~~~ This will heal all units in the specified player's army. Additional parameter: /P=<player> Legal range: /P 0..5 Notes: Works with neutrals as well. The only way to heal your undead units ;-) Topic: Levels ~~~~~~~~~~~~~~~ The levels of experience in the game are the following: EP Normal Hero ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ 0 - Recruit Hero 20 - Regular Myrmidon 60 - Veteran Captain 120 - Elite Commander 200 - Champion 300 - Lord 450 - Grand Lord 600 - Super Hero 900 - Demi-god Topic: Location ~~~~~~~~~~~~~~~~~ Using the functions you may need to designate your armies' location. (For example TRAIN or ROAD) The correct format of parameters /FROM, /TO and /AT is the following: /FROM=CITYNAME*(RX,RY), where CITYNAME might be replaced by ANY of the existing cities in the game, RX and RY are coordinates relative of the city. Of course, you can simply use CITYNAME. Wildcards allowed. COV??T*(-1,-2) means the map square one step leftwards and two steps upwards from Coventry, or the first matching city. Notes: /TO and /AT are equivalent. Do NOT use citynames including * or ?. Topic: Power ~~~~~~~~~~~~~~ With this function you can set as much gold and mana as you want. Additional parameters: /MANA=<mana> /GOLD=<gold> /P=<player> Legal ranges: /MANA 0..29900 /GOLD 0..29900 /P 0..5 Note: With parameter /P=5 or with no /MANA nor /GOLD given, you get a list about the current power standings. Topic: Recruit ~~~~~~~~~~~~~~~~ Recruits up to 9 units to the specified location on the map. Additional parameters: /TO=<destination> /N=<number> /MOVE=<move> Legal ranges: /N 1..9 /MOVE 0..32 Notes: Only existing neutral units are affected. Number of units on one map square can't exceed 9. Recruitment is limited to the destination planet only. Topic: Road ~~~~~~~~~~~~~ Up to 8 MB of EMS this is the only way for the human player to build a road. Additional parameters: /FROM=<start> /TO=<end> Notes: Only active engineers can be affected, working or fortifying ones can't. Since this function is included for mending rather than cheating you still need a unit of engineers on location of /FROM. See /?=LOCATION for help on parameters /FROM and /TO. Topic: Spell ~~~~~~~~~~~~~~ Casts and/or removes spells. Additional parameters: /AT=<location> /SPL=<[-]spellcode1[,[-]spellcode2[...]]> Legal codes are the following: HERO Heroism BLES Bless LION Lionheart GIAS Giant Strength PLAT Planar Travel HOLA Holy Armor RIGH Righteousness INVU Invulnerability WINW Wind Walking FLIG Flight RESM Resist Magic PROM Pro Magic FLAB Flame Blade ELDW Eldritch Weapon TRUS True Sight HOLW Holy Weapon WATW Water Walking RESE Resist Elements PROE Pro Elements STOS Stone Skin IROS Iron Skin ENDU Endurance SPEL Spell Lock INVI Invisibility IMMO Immolation GUAR Guardian Wind BERS Berserk CLOF Cloak Of Fear BLAC Black Channels WRAF Wraith Form REGE Regenerate PATH Pathfinding ALL All above Notes: The changing algorithm: OLD -> OLD+ADD -> (OLD+ADD)-DEL. Please, since it's just a game, don't use /SPL=ALL. Topic: Train ~~~~~~~~~~~~~~ Changes the units' experience. Additional parameters: /AT=<location> /EP=<experience> Legal ranges: /EP 0..5000 Default value of EP is 120 Note: Updates the level of experience as well. The level of a normal unit cannot exceed <Elite>. See /?=LOCATION for help on parameter /AT. Comments & ideas to: ~~~~~~~~~~~~~~~~~~~~ E-MAIL: mark@ludens.elte.hu VISIT MY HOMEPAGE AT: http://ludens.elte.hu/~mark/ SNAIL-MAIL: Molnár Márk Dél utca 29. 1239 Budapest Hungary